About
As a researcher in Learning Technologies at UMass Amherst College of Education, my work explores the intersection of culture, learning, and educational technology. Through the Department of Teacher Education and Curriculum Studies, I develop research-driven tools and methods for culturally responsive, effective instruction, with a focus on future-forward education, such as computational literacies. My PhD research, selected for presentation at ISLS 2024, introduces an analytical tool for identifying cultural elements in educational game design to enhance computational thinking skills. My portfolio also encompasses the application of Large Language Models (LLMs) in K-12 and higher ed educational contexts, and the evolving field of Prompt Literacy (EdTechnica ebook chapter). Visit my AI in Edu and Research pages to read in detail.
Building on this work, my projects are unified by the integration of cultural methodologies to advance computational literacies in digital, online, and blended learning environments. Together, these initiatives aim to reshape how education technology adapts to diverse learning contexts.
Committee Chair and Members include Ivon Arroyo, EdD, Betsy McEneaney, PhD, Torrey Trust, PhD, Beverly Woolf, EdD, PhD, and Francisco Castro, PhD.
I hold a Master's degree in Instructional Technology Management from Merrimack College and a Bachelor's degree in Physics and Computer Science from Osmania University. This interdisciplinary background fuels my passion for physics, showcased through simulations on the Physics Education page, and strengthens my approach to blending technology and education.
Expertise related to UN SDGs
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all.
My work contributes towards the following SDGs:
Topic: Global North vs. Global South Educational Resource Sharing.
PLC Affiliations and Alumni Networks
Institute of Diversity Sciences
The Center for Knowledge Communication