About


I am a researcher in Learning Technologies at the University of Massachusetts Amherst, specializing in AI in education, computational literacies, and game-based learning. My work explores how emerging AI technologies, including Large Language Models (LLMs), can enhance K-12 and higher education through adaptive, student-centered learning experiences.


My research focuses on Prompt Literacy, AI-integrated instructional design, and game-based learning environments that support computational thinking. I have contributed to the development of AI-enhanced math tutoring systems, culturally responsive game design frameworks, and studies on AI’s role in education. My work has been published in EdTechnica, NCTM, and proceedings from international conferences on AI and learning sciences.


With a background in physics, computer science, and instructional technology, I develop interactive learning environments that blend AI, pedagogy, and digital tools to advance STEM education. My goal is to bridge AI research and educational practice, ensuring that technology supports meaningful and equitable learning experiences.


Visit my AI in Education and Research pages to learn more.

Sai GattupalliPronounciation: Sigh Guh-too-puh-leeDepartment: Teacher Education & Curriculum Studies (TECS), College of Education, University of Massachusetts Amherst Program: Mathematics, Science, & Learning Technologies (MSLT)
Sai Gattupalli.mp3

Expertise related to UN SDGs


In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. 


My work contributes towards the following SDGs:

Visuals from the United Nations Academic Impact (UNAI) Annual Conference 2019.
Topic: Global North vs. Global South Educational Resource Sharing.

PLC Affiliations and Alumni Networks

Institute of Diversity Sciences

The Center for Knowledge Communication