About
I am a researcher in Learning Technologies at the University of Massachusetts Amherst, specializing in AI in education, computational literacies, and game-based learning. My work explores how emerging AI technologies, including Large Language Models (LLMs), can enhance K-12 and higher education through adaptive, student-centered learning experiences.
My research focuses on Prompt Literacy, AI-integrated instructional design, and game-based learning environments that support computational thinking. I have contributed to the development of AI-enhanced math tutoring systems, culturally responsive game design frameworks, and studies on AI’s role in education. My work has been published in EdTechnica, NCTM, and proceedings from international conferences on AI and learning sciences.
With a background in physics, computer science, and instructional technology, I develop interactive learning environments that blend AI, pedagogy, and digital tools to advance STEM education. My goal is to bridge AI research and educational practice, ensuring that technology supports meaningful and equitable learning experiences.
Visit my AI in Education and Research pages to learn more.
Expertise related to UN SDGs
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all.
My work contributes towards the following SDGs:
Topic: Global North vs. Global South Educational Resource Sharing.
PLC Affiliations and Alumni Networks
Institute of Diversity Sciences
The Center for Knowledge Communication