About
I am a PhD Candidate in the Math, Science, and Learning Technologies program at the University of Massachusetts Amherst College of Education, where I specialize in AI literacy, situated computational thinking, and game-based learning. My work explores how emerging AI technologies can enhance K-12 and higher education through adaptive, learner-centered learning experiences.
Specifically, my research focuses on Prompt Literacy, AI-integrated instructional design, and game-based learning environments that support computational thinking skill development. Previously, my work contributed to the development of AI-enhanced math tutoring systems, culturally responsive game design frameworks, and studies on AI’s role in education. My work has been published in EdTechnica, NCTM, and proceedings from international conferences on AI and learning sciences.
I have a Bachelor's degree in physics and computer science from Osmania University, and a Masters degree in instructional technology management from Merrimack College. My research aims to develop interactive learning environments that blend AI, pedagogy, and phygital digital tools to advance STEM and future-forward skills.
Visit my AI in Education and Research pages to learn more.
Expertise related to UN SDGs
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all.
My work contributes towards the following SDGs:
Topic: Global North vs. Global South Educational Resource Sharing.
PLC Affiliations and Alumni Networks
Institute of Diversity Sciences
The Center for Knowledge Communication